Based in Seattle and Los Angeles
2010 (collective), 2016 (studio)
Press / Business contact:
Astronaut The Best
(1 603) 204-8709
Universal Happymaker builds games that are moral laboratories. We intend to create a world where everyone enjoys our games WITHOUT EXCEPTION.
Back in 2010, some graduate students at USC's Interactive Media program found a shared appreciation for experimental games with a narrative focus and a surrealist streak. We started the Universal Happymaker collective as an online home for our projects and game jams. The collective lay dormant for a few years after graduation, while its members moved onto various games industry careers. But it wasn't long before some of us really missed UHM's sensibility, so much that we decided to revive the name as a real game studio.Astronaut: The Best
We worked for two years on various prototypes before finally finding one promising enough to show the world. We teamed up with an artist, composer, and community manager from outside the games industry to develop a mid-century cartoon aesthetic rarely seen in games. Though our Kickstarter came up just short of its goal, we're more dedicated than ever to finding a way to make AtB happen.
AtB Streamer Compilation YouTube
AtB Kickstarter Trailer YouTube
There are far more images available for Universal Happymaker, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Official Selection, PAX Indie MEGABOOTH (for Astronaut: The Best)" - Seattle, WA: 2-3 September, 2016
- "Official Selection, EGX Leftfield Collection (for Astronaut: The Best)" - Birmingham, England: 22-25 September, 2016
Team & Repeating Collaborator
Cofounder and Astronaut: The Best's lead
Cofounder and Astronaut: The Best's other lead
Artist, Astronaut: The Best
Audio, Astronaut: The Best